| kuliahkaryawan.widyakartika.ac.id | Layanan Informasi 17 Jam Telp/Fax : 021-8762002, 8762003, 8762004, 87912360 HP/SMS : 081 1110 4824 27, 0812 9526 2009, 08523 1234 000, 0815 145 78119 WhatsApp : 0817 0816 486, 0812 9526 2009, 0815 145 78119 email : _ Hubungi Kami _ _ silahkan klik | | | | | | Adobe After Effects Adobe Afterward Effects is a digital move graphics and compositing software packet published past Adobe Systems, used in the post-product process of filmmaking and television product. Its main uses are the origination of 2D and 2.5D animation, visual furnishings compositing and finishing (paradigm adjustment, color correction etc.). Later Effects can too be used equally a basic non-linear editor and a media transcoder. Clarification Adobe After Effects is primarily used for creating motion graphics and visual effects. Later Effects allows users to breathing, alter and composite media in 2nd and 3D space with various built-in tools and 3rd political party plug-ins, as well as individual attending to variables like parallax and user-adjustable angle of observation. After Furnishings and some non-linear editing systems (NLEs) are layer-oriented, meaning that each private media object (video clip, audio clip, yet prototype, etc.) occupies its own rail. In dissimilarity, other NLEs use a system where individual media objects can occupy the same track as long equally they do not overlap in fourth dimension. This track-oriented arrangement is more suited for editing and tin can proceed project files much more concise. The layer-oriented system that After Furnishings adopts is suited for extensive effects piece of work and keyframing. Although other compositing packages—specially ones that employ tree or node workflows, such as Nuke are better suited to manage big volumes of objects within a blended, After Effects is able to somewhat counter the clutter by selectively hiding layers (using the Shy switch) or past grouping them into pre-compositions. The main interface consists of several panels (windows in versions prior to Later on Effects 7.0). Iii of the most commonly used panels are the Projection panel, the Composition panel, and the Timeline panel. The Project panel acts as a bin to import stills, video, and audio footage items. Footage items in the Projection panel are used in the Timeline console, where layer gild and timing tin can be adapted. The items visible at the electric current time marker are displayed in the Limerick panel. After Effects shares many features with other Adobe programs, such equally creating circles, squares and free course shapes that are defined by bezier curves. Like Photoshop and Illustrator, After Effects tin can import and dispense many image formats, and filters and adjustments can exist added. One major characteristic that is available in Photoshop, Illustrator, Flash, InDesign, and Dreamweaver, but non in Later Effects, is the ability to underline text. Todd Kopriva of the Afterwards Effects team is quoted on this topic as saying: "This specific feature has not been in the top 100 features requested in the by several years. We don't want to waste product our time doing something that very few people have asked for." [one] Subsequently Effects integrates with other Adobe software titles such as Illustrator, Photoshop, Premiere Pro, Encore, Flash, and third-party 3D programs like Cinema 4D and Autodesk 3ds Max History After Effects was originally created by the Company of Science and Art in Providence, RI, USA. Version 1.0 was released in Jan 1993. Version 2.i introduced PowerPC acceleration in 1994. CoSA forth with After Effects was then caused by Aldus corporation in July 1993; this company was then caused by Adobe in 1994, and with it PageMaker and Later on Effects. Adobe's first new release of After Effects was version 3.0. | Provider | Date | Version | Codename | Major features added | | CoSA | Jan 1993 | i.0 | Egg | layered compositing with mask, effect, transforms, keyframes; Mac just | | May 1993 | 1.1 | | more effects | | Aldus | January 1994 | 2.0 | Teriyaki | Time Layout window, multi-automobile rendering, frame blending | | Adobe | October 1995 | iii.0 | Nimchow | render queue, bezier masking, time remapping, keyframe assistants, multiple effects per layer, velocity graph, motion tracker, motion math, offset Japanese version, layer transfer modes, continuously rasterize Illustrator files, Photoshop as comp import with layer/transfer style/alpha channel support, 3:2 pulldown, non-foursquare pixel support, proxies | | Apr 1996 | 3.1 | | file formats, multiprocessing, advanced keying, wiggler, motion sketch, smoother; concluding Mac 680x0 version | | May 1997 | 3.1 (Windows 95/NT) | Dancing Monkey | kickoff Windows version, contextual menus, first French & German versions; in November 1997, Path Text outcome and Animated GIF output were released for gratis to registered users of 3.1 [2] | | Jan 1999 | 4.0 | ebeer | tabbed windows, movable time layout columns, multiple masks per layer, warping effects, particle playground, sound effects, transform issue, adjustment layers, marshal palette, rulers & guides, RAM preview, glows/blurs no longer prune at layer border, Premiere import, label colors in timeline; commencement simultaneous Mac & Windows release | | September 1999 | 4.1 | Batnip | flowchart view, watch folder, 3D channel effects, collect files control, watch folders, car deinterlacing, sequence layers, salvage favorite furnishings (.ffx), separate text fill/stroke, 30,000�-xxx,000 paradigm support | | April 2001 [3] | 5.0 | Melmet | 3D layers, 3D lights, dynamic previews, parenting, vector pigment, expressions, pick whip, draw/edit masks in comp window, integration of Diminutive Ability plug-ins (foam, wave world, card dance, shatter, vegas), xvi bits per channel colour, Illustrator transparency support, SWF export, mask colors, mask motion mistiness, mask expansion, RAM Preview region of involvement, Photoshop 6 vector mask import, PDF import, solo switch, scrubbable belongings values, custom workspaces, upshot reordering, PAR correction, reveal file on disk, reduce project, trim comp to work area, >2GB movie output | | January vii, 2002 [4] | five.5 | Fauxfu | advanced 3D renderer, multiple 3D views, import photographic camera data, colored shadows, projection layers, effects palette, postal service render actions, advanced lightning, aligning layer lights, smart mask, looping via expressions, RealMedia output, expression controllers, Zaxwerks 3D Invigorator Archetype bundled; get-go OS 10 version | | Baronial 2003 | vi.0 | Foodfite | pigment, scripting, text animators, OpenGL support, new motion tracker, Rotobezier, Keylight, Liquify, Scribble, Dust & Scratches, groundwork rendering of RAM Previews | | June 16, 2004 | 6.v | Chambant | advanced clone tool, presets gallery, grain management, integration of Final Effects plug-ins, Color Finesse bundling, Photoshop & Illustrator layers back up, Photoshop text editing, disk caching, Firewire video output, 1/2/iv point motion tracking, interface lite/night controls, motion runway with scale, Grain Surgery bundling, AAF & OMF support | | January 2006 | 7.0 | Clamchop | new unified window UI, timewarp, graph editor, OpenGL 2.0 support, 32 bpc HDR color, 32-scrap audio, Adobe Bridge back up, brandish colour direction, dynamic link with Premiere Pro, script editor, auto save, Photoshop file cosmos, smart blur, lens mistiness, per-character text blurring, first Spanish & Italian versions | | July 2, 2007 | CS3 (8.0) | Metaloaf | shape layers, puppet tool, brainstorm, clip notes, Photoshop vanishing signal import, adaptive motility mistiness, per character 3D text animation, existent-time audio playback, simultaneous multi-frame rendering, SWF vector import, 32-scrap linear blending, full color management; first Universal Binary Intel Mac version | | February 22, 2008 | CS3 (8.0.2) | Loafdot | Panasonic P2 support; terminal Mac PowerPC version | | September 23, 2008 | CS4 (ix.0) | Chinchillada | QuickSearch in the projection & timeline, mini-flowchart, breadcrumbs, live PSD 3D layer import, split up XYZ, Imagineer Mocha bundled, cartoon effect, XFL export, XML consign, XMP metadata, | | Dec 10, 2008 | CS4 (9.0.1) | Chinchidotta | Blood-red R3D file support (via REDCODE v1.iii plugin) | | May 29, 2009 | CS4 (9.0.two) | Lottadotta | fixes several types of crashes, clip-level Cherry-red R3D support (via REDCODE v1.vii plugin), XDCAM HD (Avid-style MXF) support | | October six, 2009 [v] | CS4 (9.0.3) | Yaddadotta | fixes "locking existing frames" message delay at start of RAM preview, decreased performance due to Wacom commuter disharmonize, aerender not shutting down background processes, and miscellaneous crashes particularly on Mac OS X 10.v during drag-and-drop operations | | April xxx, 2010 [6] | CS5 (10.0) | Esgocart | 64-bit native (mandatory) on OS X and Windows, Roto Brush tool, Refine Matte effect, mocha v2, LUT support, AVC-Intra import and improved RED (R3D) support, Marshal panel improvements, Synthetic Aperture Colour Finesse 3, Digieffects FreeForm, machine-keyframe mode [seven] | | September 3, 2010 [8] | CS5 (10.0.one) | Esgodot | fixes several types of crashes and bugs (jumbled AIFF audio, .cube LUT channel swap, etc.), RED updates (color science v2, ROCKET, RMD metadata), improved LUT compatibility (.3dl with floating-indicate values or 3DMESH/Mesh keywords, or saved from ASSIMILATE SCRATCH systems), updates to bundled third-political party plug-ins | | April viii, 2011 [9] | CS5 (10.0.2) | Esgodoh | fixes an "Unexpected data blazon" error opening project with missing effects, a crash with Directional Blur and other effects on computers with 16 or more logical processors, and a crash opening a limerick created by Automatic Duck Pro Import AE. | | Apr 11, 2011 [10] | CS5.5 (10.v) | Codname | Warp Stabilizer effect, Photographic camera Lens Blur and camera layer improvements for depth-of-field and bokeh, source timecode support and Timecode effect enhancements, stereoscopic 3D rig creation and improved 3D Glasses issue, light falloff, CinemaDNG import, expanded Reddish (R3D) features, XDCAM EX and XDCAM HD output, integration with Adobe Audition CS5.5, salve project as CS5. | | June 30, 2011 [eleven] | CS5.5 (10.5.1) | Codot | fixes for delay when typing in a text layer if mouse pointer was in a higher place the Composition panel, and inability to use an upgrade serial number. | | April 23, 2012 [12] | CS6 (11.0) | SpinalTapas | Global Performance Cache, 3D Camera Tracker, ray-traced and extruded text and shapes, variable-width mask feather, Automatic Duck Pro Import for importing projects from other applications, including Final Cutting Pro and Gorging software, new and improved GPU dispatch features, Rolling Shutter Repair outcome, Mocha for Later on Effects CS6, new and updated furnishings. Live PSD 3D layer import was removed. | | May 25, 2012 [xiii] | CS6 (xi.0.one) | BigDottom | support for Nvidia GeForce GTX 680, AtomKraft, bug fixes. | | October 12, 2012 [fourteen] | CS6 (eleven.0.2) | NoneMoreDot | adds support for more than Nvidia cards and Intel Hd Graphics, new memory treatment preference allowing reversion to CS5.5 behavior, several bug fixes. | Plug-ins Later on Effects has extensive plug-in support; a broad range of 3rd party plug-ins are available. A variety of plug-in styles be, such every bit particle systems for realistic effects for pelting, snowfall, fire, etc. With or without 3rd-party plug-ins, Afterwards Furnishings tin render 3D effects. Some of these 3D plug-ins use bones 2nd layers from After Effects. In add-on to 3D effects, there are plug-ins for making video look like pic or cartoons; simulating fire, smoke, or h2o; particle systems; boring move; creating blithe charts, graphs, and other information visualization; calculating the 3D motility of a camera in a second video shot; eliminating flicker, noise, or rigging lines; translating timelines from FCP or Avid; adding high-end color correction; and other workflow improvements and visual furnishings. Comparable products Competitors to After Effects include The Foundry's Nuke; Autodesk'due south Combustion, Toxik, and Smoke; Apple'south Motion; eyeon Fusion; Sony Vegas Pro; Boris Reddish; and the entry-level FXHome. As far every bit open-source alternatives get, only CineFX exists as a dedicated package just its feature ready suffers in comparison with that of After Furnishings.[ citation needed ] While not defended to compositing, the open up source software Blender contains a limited node-based compositing feature capable of basic keying and blurring effects, among other things. [15] References - ^ http://forums.creativecow.net/readpost/2/1032474
- ^ * Jeff Glasse. "FREE PLUG-INS FROM ADOBE Make full AFTER EFFECTS HOLES" . http://www.thedacs.com/techs/abstruse/113700 .
- ^ * http://cosa.com/after_fx/, retrieved 11/15/2009.
- ^ * David Nagel. "Adobe Afterwards Effects 5.five Ships for Os X" . http://world wide web.creativemac.com/2002/01_jan/news/ae55020107.htm .
- ^ *http://blogs.adobe.com/toddkopriva/2010/10/after-effects-cs4-9-0-3-update.html
- ^ *http://news.cnet.com/8301-30685_3-20003841-264.html, retrieved v/17/2010.
- ^ * http://help.adobe.com/en_US/AfterEffects/CS5/Using/WS8269FE00-C552-478b-9204-69AF1B4F3432a.html, retrieved 4/fifteen/2010.
- ^ *http://blogs.adobe.com/toddkopriva/2010/09/after-effects-cs5-10-0-1-update.html
- ^ *http://blogs.adobe.com/toddkopriva/2011/04/after-effects-cs5-10-0-2-update-a-few-big-issues-fixes.html
- ^ *http://blogs.adobe.com/toddkopriva/2011/04/after-effects-cs5-5-whats-new-and-changed.html
- ^ *http://blogs.adobe.com/toddkopriva/2011/06/after-effects-cs5-5-10-5-1-update-fix-for-text-entry-issues-and-series-number-trouble.html
- ^ *http://blogs.adobe.com/toddkopriva/2012/04/after-effects-cs6-whats-new-and-changed.html
- ^ *http://blogs.adobe.com/toddkopriva/2012/05/subsequently-effects-cs6-xi-0-1-update-bug-fixes-and-added-gpu-and-3d-renderer-support.html
- ^ *http://blogs.adobe.com/toddkopriva/2012/10/subsequently-effects-cs6-11-0-2-update-bug-fixes-and-added-gpus-for-ray-traced-3d-renderer.html
- ^ "Blender features page" . http://www.blender.org/features-gallery/features/ . Retrieved March nineteen, 2011.
External links | | | | Electric current products | | | | Erstwhile products | | | Daftar/Tabel -- compositing software | | | Open up source | | | | Proprietary | | | | Defunct | - Autodesk Combustion
- Avid Rubberband Reality
- Avid Matador
- Avid Media Illusion
- Kodak Cineon
- FXhome Lab Range
- Superlative Mayhem
- Silicon Grail's RAYZ and Chalice
- Shake
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